Experiments with hardware tiles for a distributed, grid, cellular environment for computing state. Each tile is a small PCB with an OLED screen. You arrange them into a grid, they interlock, and messages pass around the arrangement of boards, each one holding and updating a piece of the state.
Interlocked into a grid, each board shows its own cell state and passes values to its neighbours, like a cellular automaton spread across physical hardware.
The patterns it was meant to grow were braids, woven lines that come out of local rules repeated across the grid.